Click on the Measure Distance tool (or M + D) to activate the tool. As you move your cursor you will notice the following:
- Horizontal laser lines are projected on all 3D objects and terrain in the CityEngine scene. This visually shows the vertical height of the cursor projected onto terrain and objects. This is helpful to see the heights of objects relative to other objects. For example, you can hover on top of a smaller building and see that exact height highlighted on another building.
- The tool highlights edges, faces, and vertices in all object's geometry where the cursor can snap to:
- Vertices have a large orange circle.
- Edges display an orange line and a small circle as you move the cursor along the line.
- Faces are highlighted with a shaded orange.
Procedural models will not have highlighted faces. This is a known limitation.
Click on a face, edge or vertex to create a starting point for measuring. As you move your mouse, the checkered orange line of the Measure Distance tool will appear and change dynamically in the following way:
- As you move the cursor, the checkered orange line will give the distance between the first point and the location of your cursor.
- When there is vertical distance between the cursor and the starting point, a horizontal and vertical edge will appear with labeled distances.
- When any of the tool lines move through objects and terrain they fade to indicate that it is hidden behind that surface.
- A second set of laser lines indicate where the vertical plane along the checkered line cuts the terrain both above and below, such as buildings, bridges, and streets.
Navigate your scene as you measure
Use the modifier navigation shortcuts to rotate/ tilt, dolly/zoom, and track/pan the scene as you move the cursor.
- ALT + LMB to rotate/tumble
- ALT + MMB to track/pan
- ALT + RMB to dolly/zoom
The Measure Distance tool is still visible when it is blocked by buildings, terrain, and other 3D objects. The tool fades similarly as it does when going through objects and is hidden behind the surface
Click on any face, edge, or vertex to anchor the endpoint for the measurement. Once you've set the endpoint, the measured distances will remain until you click elsewhere in the scene or on another tool. Click again to start another measurement.
At any point you wish to start the measurement over, press Esc. This will reset the tool and remove the starting point and endpoint. Click again to start measuring.
Adjust the distances
Adjust either point to change distances. Hover near the point to activate the option to move the point either by dragging the ball and or pulling the handles.
Snap to another space, edge, face, or vertex
Click on the ball to move the point to snap to geometry edges, faces, or vertices that are highlighted when you get close.
Move the point along either the x, y, or z axis
Drag the x, y, z handles to move along the x, y, or z axis.
As you move along these axes the point may move away from the geometry it was snapped to. To snap back to the geometry, click on the ball and the snapping options will appear again.
Change the measuring units
You can change the units by changing the coordinate system in the viewport.
- Click .
- Choose a coordinate system and the tool will reflect the unit of that coordinate system.
Copy your measurements
You can copy your measurements by accessing the Log.
- Click to open the Log.
- Double click the entry with your measurement and the Event Details menu opens.
- Copy and paste the measurements to another document.
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