Importing Static Models

Importer Selection

In order to import static models from an external source, select File → Import... from the main menu. Choose City Engine Layers and select one of the appropriate file format importers:

Click Next and depending on the file format, different options will be available for import.

Imports can also be performed by Drag-and-Dropping the file directly into the 3d viewport. Depending on whether the file contains geolocation data (KML and KMZ), the file is either automatically placed at the correct geolocated coordinates or at the mouse position (ground plane).

KMZ and KML Imports are always done as static models, whereas DAE and OBJ files may be imported as static model or as shapes.

Import details on supported file formats

Also refer to

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