CityEngine supports an arbitrary number of cameras. Multiple cameras are especially useful if you are working with more than one 3D viewport. There are four predefined cameras:

In addition to these predefined cameras, you can always align the camera along a specific axis by pressing X, Y, or Z. While Y only orients the Y-Axis in camera direction, X and Z also re-orient the Y-axis upwards. This in combination with switching between orthographic and perspective view P allows you to quickly walk through multiple views of your scene.

Cameras are accessible from the Window → New Viewport menu. To create a new camera, click Window → New Viewport → New Camera.... Manage cameras by Window → New Viewport → Manage Cameras or Edit → Preferences → General → Viewport → Cameras.

This will open the Camera Preferences menu. You can add new cameras or edit current ones. Cameras are shared among 3D viewports, meaning that if multiple 3D viewports use the same camera, changing the camera in one viewport (e.g. by rotation) will affect the second viewport with the same camera as well.

A camera configuration has the following options:

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