Importing Shapes

In order to import shapes from an external source, select File→Import... from the main menu. Choose City Engine Layers and select the appropriate file format.

Click Next and depending on the file format, different options will be available for import.

Before importing shapes, prepare the polygons as below. Information about the supported import formats may be found here.

Creating and Preparing Polygons for Shape Import

Beside the option to automatically create lots from street networks, lots can also be imported into the CityEngine. Typically this happens in cases where exact lots are needed, e.g. historically correct footprints of buildings in archaeology. The CityEngine supports import of lots as polygon data in the ".obj" and ".dxf" format. Thus any tool that can write one of these formats can be used for shape creation.

The following properties have to be considered when creating shapes:

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