Applying the Rules to Generate a 3D Model

After writing the rule file and assigning it to a shape, the generation of the 3D models can be started and eventually viewed in the 3D Viewport. Several ways exist to trigger the generation. the first step is always to select one or several start shapes. This can be done either in the Scene view or in the 3D Viewport:

Multi Assign
Single or multiple shapes can be selected in the Scene view or the Viewport.

Generating Models

After shapes are selected, generation can be triggered via the toolbar buttons Generate or Update Seed and Generate. The latter randomly sets a new seed before generation; if the rules contain probabilistic elements such as stochastic rules or functions such as rand(), the generated models will look different.

The two generate functions are also available via the main menu Shapes and the context menu (right-click in scene view or 3D viewport)

In addition, Regenerate All Models provides a way to re-generate all models without the need to select them first.

An ongoing generation process can be canceled using the Cancel button.

 

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