t(tx, ty, tz)
- tx (float), ty float), tz (float)
Amount to translate in each direction.
The t operation translates the scope by the vector (tx, ty, tz), i.e.
the vector is added to scope.t.
If the scope rotation is non-zero, then the passed translation vector is rotated around the pivot, with angles
(scope.rx, scope.ry, scope.rz), first.
In other words, the translation is relative to the scope axes.
The relative operator ' permits a convenient notation relative to the scope size: t('tx,0,0) is equivalent to t(tx*scope.sx, 0, 0).
Note: t(x,y,z) is the same as translate(rel, scope, x, y, z).
Translate - Rotation Concatenation
A--> primitiveCube()This is the initial shape we start with.
A--> primitiveCube() t(2,0,0)First a translation of two units along the x-axis.
A--> primitiveCube() t(2,0,0) r(0,30,0)Then a rotation of 30 degrees around the y-axis.
A--> primitiveCube() t(2,0,0) r(0,30,0) t('2,0,0)And another translation of 2 units along the x-axis.
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